UI Tech Artist (Steel Hunters)

Wargaming Group Limited

Istaknuti detalji posla
Uslovi rada
Uslovi rada
Hybrid
Benefiti
Benefiti
Annual leave of 20 working days (additional days based on years of service at Wargaming: up to 25 days), Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave), Sick Leave Compensation, Maternity Leave Benefits, Premium Private Health Insurance, Career development and education opportunities within the company, English clubs and platform for learning languages, Mental well-being program (iFeel), Commuting allowance, Company events, FitPass membership, Discounts for employees, Personal Gaming Account, Coffee, fruits, and snacks in the office, On-site canteen with subsidized prices for food and drinks, Seniority Awards, Referral program
Ključne odgovornosti
  • Implement graphically appealing and innovative UI designs within Unreal Engine
  • Develop Unreal Prototypes and Blueprints to implement UI designs
  • Work in close collaboration with UX design, UI and technical teams together with the Art & UI Directors

Zahtevi

bullseye

Potrebne kvalifikacije

Tehničke veštine
Unreal Engine
Blueprints
2D and 3D assets
Asset optimisation
Rendering
Iskustvo
At least 1 full production cycle with Unreal Engine
Meke veštine
Excellent verbal and written skills
Ability to take critique
Ability to give feedback
Diligent self-management
Strong organizational skills
green_heart

Poželjne kvalifikacije

Dodatne veštine
Knowledge of motion graphics in Adobe After Effects
Scripting (After Effects)
Knowledge of 3ds Max
Alati i tehnologije
Adobe After Effects
3ds Max
Originalni opis

Job Overview

Join the Steel Hunters team as a UI Tech Artist working on the newly announced free-to-play mech shooter game, by Wargaming, one of the biggest publishers of free-to-play games in the world.

This strategic and tactical game in Unreal Engine 5, blends mech hero combat with Battle Royale and Extraction gameplay in a rich, futuristic setting, where players fight over a rare resource called Starfall. Each Hunter comes with its own abilities and progression paths, setting the stage for intense, memorable battles. For more information: Steel Hunters

You will be a hardworking self-motivated team player who is able to work closely with the Lead UI Artist, Art Director and Art Production Director to create and be responsible for large sections of the game. 

You will bring your excellent verbal and written skills and be able to both take critique and give feedback to external partners as well as fully participating in group discussions.  

In this position you will be working within a multidisciplinary team of developers in a global community and will have the ability to both share your hard-earned knowledge and continue to develop your skill set by learning from your teammates. 

We are looking for someone with a good sense of humour who can integrate themselves seamlessly into our team and studio culture.

Reports to

The UI Tech Artist will report to the Lead UI Artist/Art Production Director 

What will you do?

  • Implement graphically appealing and innovative UI designs within Unreal Engine
  • Develop Unreal Prototypes and Blueprints to implement UI designs 
  • Work in close collaboration with UX design, UI and technical teams together with the Art & UI Directors

What are we looking for?

  • Experience with Unreal Engine with at least 1 full production cycle behind you
  • Development of UI prototypes using Blueprints  
  • Knowledge of working with 2D and 3D assets  
  • Working knowledge of asset optimisation and rendering  
  • Experience implementing graphically innovative UI
  • Excellent verbal and written skills, and be able to both take critique and give feedback internally and externally in a professional manner  
  • Diligent self-management around both individual and team tasks, schedule and budgets  
  • Strong organizational skills with adherence to optimization and asset management  

What additional skills will help you stand out?

  • Good knowledge of motion graphics in Adobe After Effects
  • Scripting (After Effects) 
  • Knowledge of 3ds Max  
  • Passion for making and playing great games, with an awareness of current titles and industry trends

Work mode

Hybrid 

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:

  • Annual leave of 20 working days (additional days based on years of service at Wargaming: up to 25 days)
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave Compensation, Maternity Leave Benefits  
  • Premium Private Health Insurance
  • Career development and education opportunities within the company
  • English clubs and platform for learning languages
  • Mental well-being program (iFeel)
  • Commuting allowance
  • Company events
  • FitPass membership
  • Discounts for employees
  • Personal Gaming Account
  • Coffee, fruits, and snacks in the office
  • On-site canteen with subsidized prices for food and drinks
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.

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