Senior Unity Developer (Clockmaker) (relocate, remote)

Belka Games

What are you working on?
  • Platforms: Mobile, iOS, Android

For which tasks (responsibilities)?

  • Develop mobile projects with  Unity :

    • Implement meta business logic

    • Implement core game mechanics

    • Setup graphical, animation and other game assets

    • Work with downloadable content

    • Integrate third-party SDKs for social interaction,  lead erboards, ads, payments,  analytics , etc.

  • Develop in-house editing tools and  Unity editor extensions

  • Profile and optimize code, graphics, performance and technical metrics

  • Support game in post-release phase

  • Participate in code-review

What kind of professional are we looking for?

  • 4+ years of experience in  Unity development for mobile platforms

  • Strong knowledge of C# 7.0+

  • Proficiency in  Unity 2022+

  • Experience in team development and git VCS

What we'd like:

  • Experience in supporting globally released projects: familiarity with release cycle, game updates, AB-testing and  analytics

  • Experience in writing shaders

Why do we enjoy working here?

  • Remote/hybrid options: you can work at our comfortable offices or remotely in Georgia or Montenegro

  • Professional growth: we offer English lessons with an instructor, pay for trips to professional conferences, and partially reimburse employees for education

  • Flexibility: sometimes you just want to try something new. We get it, so we'll support you if you decide you want to switch to a new position, role, or project

  • Teamwork: we value the expertise of every member of our team, so we really listen to each other

  • Data-driven decision-making: all our product-related decisions are ultimately based on metrics, not subjective feelings

  • Plus all the standard stuff: official employment, health insurance, and partial reimbursement for your gym membership

The selection process

The recruitment process will consist of two phases: an interview with our Recruiter and a technical interview with our  Lead   Unity Developer.

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