For which tasks (responsibilities)?
We are looking for a specialist who can easily switch between different projects, performing both interface and art tasks of varying complexity.
Responsibilities:
Design and develop a logically correct and user-friendly interface
Independently work on interface tasks in collaboration with game designers
Develop new functional elements
Follow and support the established style of projects
Design game locations, objects, icons, pop-ups, backgrounds, characters, and other
illustrative elementsPrepare and deliver final graphics to technical designers
Interact with colleagues from the game design department and art teams
What kind of professional are we looking for?
3+ years of experience in designing art and interfaces for mobile games and applications in various styles
Good skills in Photoshop, Figma
Strong knowledge of composition, lighting, typography, and color
Ability to create icons and interface elements appropriate to the game genre
Availability of a portfolio with current work examples
Developed communication skills
It will be a plus:
Experience using AI in your work (including Stable Diffusion)
Understanding game interface layout in Unity
Why do we enjoy working here?
Opportunity to work for ZiMAD, a US company with a diverse portfolio of global free-to-play (F2P) projects with a multi-million monthly user base
Flexible working schedule
Comfortable office in the city of Nis or remote job
Vacation days
Competitive salary
Healthcare insurance after completing the probation period
Bonuses based on the results of work
Paid conferences, training (including language courses), and workshops
Participation in charity projects
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