Istaknuti detalji posla
Grad
Grad
Europe, Serbia, Belgrade
Tip ugovora
Tip ugovora
Permanent
Vrsta zaposlenja
Vrsta zaposlenja
Full-time
Uslovi rada
Uslovi rada
Hybrid, Remote
Benefiti
Benefiti
Learning & development opportunities, Exceptional private medical insurance plan, Casual workplace environment; new renovation and relaxation area
Ključne odgovornosti
  • Working with keyframe animation and Motion capture according client quality requirements
  • Ability to provide quality assets to client with minimal participation from the Lead Artist
  • Communicates regularly with the Lead Artist regarding the status of current tasks
  • Obtains Lead Artists guidance and approval as required to advance tasks
  • Is expected to continue to refine artistic abilities and learn new software packages and / or in-house tools
  • Contributes to the team-oriented environment

Zahtevi

bullseye

Potrebne kvalifikacije

Tehničke veštine
Maya
Motion Builder
Max
Unity
Unreal
Meke veštine
Self-motivation
good communication skills
team-player attitude
Ability to receive constructive feedback
Kvalifikacije
Strong understanding Maya, Motion Builder or Max and preferences usage each of them.
Familiar with Game Engine Technologies such as Unity and Unreal
Good understanding of posing, timing, spacing, exaggeration.
Experience in Motion Capture post processing, overlay animation, retargeting, story, constraints.
Flexibility in usage different software packages.
Originalni opis

Responsibilities:

  • Working with keyframe animation and Motion capture according client quality requirements

  • Ability to provide quality assets to client with minimal participation from the Lead Artist

  • Communicates regularly with the Lead Artist regarding the status of current tasks

  • Obtains Lead Artists guidance and approval as required to advance tasks

  • Is expected to continue to refine artistic abilities and learn new software packages and / or in-house tools

  • Contributes to the team-oriented environment

Requirements

  • Strong understanding Maya, Motion Builder or Max and preferences usage each of them. At least one of them.

  • Familiar with Game Engine Technologies such as Unity and Unreal

  • Good understanding of posing, timing, spacing, exaggeration.

  • Experience in Motion Capture post processing, overlay animation, retargeting, story, constraints.

  • Ability to receive constructive feedback

  • Self-motivation, good communication skills, and a great team-player attitude

  • Flexibility in usage different software packages.

Benefits

  • Learning & development opportunities 
  • Exceptional private medical insurance plan 
  • Casual workplace environment; new renovation and relaxation area 
  • Friendly team and a family-like environment

Role Information: EN

Studio:  Sperasoft

Location: Europe, Serbia, Belgrade

Area of Work:  Art Services

Service:  Create

Employment Type: Full-time, Permanent

Working Pattern:  Hybrid, Remote

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