Senior Level Designer (New Project) (relocate, remote)

Belka Games

For which tasks (responsibilities)?

  • At least three years of experience as a level designer for projects with  expedition mechanics

  • Experience working in  Unity

  • Experience developing difficulty curves

  • Experience adjusting game  balance and content consumption rates

  • Understanding of basic product indicators (CPI, LTV/RPI, Retention, ARPU, ARPPU)

What kind of professional are we looking for?

  • Creating interesting and unique level designs, taking into account the game's overall concept and style

  • Configuring  expedition s and writing the documentation for them

  • Taking part in the analysis of  expedition results based on analytics data

  • Joint work with project specialists (GD, art, narrative)

Why do we enjoy working here?

  • Remote/hybrid options: you can work at our comfortable offices or remotely in Georgia or Montenegro

  • Professional growth: we offer English lessons with an instructor, pay for trips to professional conferences, and partially reimburse employees for education

  • Flexibility: sometimes you just want to try something new. We get it, so we'll support you if you decide you want to switch to a new position, role, or project

  • Teamwork: we value the expertise of every member of our team, so we really listen to each other

  • Data-driven decision-making: all our product-related decisions are ultimately based on metrics, not subjective feelings

  • Plus all the standard stuff: official employment, health insurance, and partial reimbursement for your gym membership

Oglas je objavljen pre 1 dan
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